Yeah, this newsletter is five days overdue. Anyhow, we are here to pass the message that Bryan’s Quest Route 2 has now been implemented in the game. This will just be a short article regarding the updates only.
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Published: August 6th, 2024
Written By: @insert-user-here
This article is licensed under CC BY-SA 4.0.
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Creative Commons Attribution-ShareAlike 4.0 International
This work is licensed under CC BY-SA 4.0. To view a copy of this license, visit Deed - Attribution-ShareAlike 4.0 International - Creative Commons
@BonfireDeveloper , Published 8/01/2024, Accessed 8/6/2024, Discord
Bryan’s Quest Route 2
In version v1.20.1.0
, Route 2 of Bryan’s Quest was added to the game. It is to be noted that this quest will be present indefinitely, and is not tied to any particular event. As this is a secret quest, the developers will not be sharing the routes.
Forum user @Agent-90 has created a post dedicated to sharing clues to Route 2, accessible here .
Attached below are the most important update logs for Bryan’s Quest, Route 2.
@here <@&1191935462441488507> v1.20.1.0 Released
Patch notes:
Introducing Bryan’s Quest Route 2
This is a permanent server quest, meaning there is no deadline and is available at all times. Event props from permanent server quests will always be obtainable.
New Event Props:
Texture (complete Bryan’s Quest Route 2 as a contributor)
Texture (Basic) (complete Bryan’s Quest Route 2 without contributing)
This quest is not available in private servers
This is a secret quest
Route Info:
Name: “PILFER FROM PILFER”
Sections (7):
VETTING
RAIN
RUST
RAID
IGNITION
SEWERS
BUNKER
Bryan’s Quest Changes
Fixed players not being able to interact with items properly if the bunker was loaded at a pervious time
Fixed some items in the bunker being unachored
New Badge
A Duo Like No Other
This badge is not a part of Route 2.
Item Changes
Cheese (Mozzarella)
Saturation increased: 3 → 6
Hunger Decay increased: 0 → 0.5
Cheese (Cheddar)
Saturation increased: 6 → 10
Hunger Decay increased: 1 → 2.5
Sydney Sleeper
Item is now an event item
Exploit Patches
Patched a valuechanger vulnerability in certain ColorFire remotes
Patched a vulnerability that allowed setting the Enabled property of instances, including scripts
All servers were restarted for this update.
<@&1191935462441488507> v1.20.1.2 Released
Patch notes:
Bryan’s Quest Route 2 Changes
Fixed a typo in the code for Section 1
Developer comment: This typo did not affect or hinder the completion of the route.
The intercom and keypad interaction GUIs are no longer innately present on the client and can no longer be viewed by exploiters
The Morse code now refreshes every second to avoid times where it can be outdated
Fixed the intercom not becoming unavailable if an incorrect answer was provided to it in Section 3 onwards
The side pipes in Section 2 Subsection 3 are now larger than the middle pipe
Also made the sprinklers less abundant in Section 2 Subsection 4 to reflect Section 2 Subsection 3 being done correctly (as the middle pipe is smaller than the others)
Upon pulling the fire alarm , both liquids will pour if both relevant pipes are open instead of just water
Fixed the Morse code playing multiple times if players weaved in and out of its hitbox within a very short period of time
The fire alarm can now be pulled during any Subsection in Section 2 rather than only in Section 2 Subsection 3
Pulling it in any Subsection other than Subsection 3 will sabotage the Section since Subsection 3 was not done correctly (it never started)
Added an additonal Morse code message if Section 2 Subsection 3 was done incorrectly or the fire alarm was pulled before Section 2 Subsection 3 was reached (sabotaged, refer to above patch note)
Section 2 Subsection 3 can now be done correctly without closing off the middle pipe
Added a debounce to pulling the fire alarm
Fixed the keypad door in Section 4 not opening correctly if a correct code was entered after an incorrect code was entered multiple times
Bug Fixes
Fixed the mysterious white water in the river and lake during daylight <:Therock:1228799570301948006>
Some parts of these patch notes were redacted because they contain information that has not been discovered yet.
(500 reactions and I’ll unhide them)
All servers were restarted for this update.
That about wraps it up for this newsletter! We will be back next time with more updates. Thanks for reading.
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August 11, 2024, 12:57pm
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